The adventurers have left the capital city Suzail, and head to the East. along the way the Adventurers encounter a merchant with a cursed axe. Thoradin takes it upon himself to cleanse the axe of its curse so that it may be used in battle once more. In time however the adventurers stumble across a trader of unknown origin. His wagon in shambles and his goods lost to the creatures of the hillsides the only thing left was his life, and even that was fading fast. After a quick medical procedure by Mod, the trader was able to tell the party of nearby Goblin attacks. Their adventure from there out is for them to tell.